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Tidied up some template statement whitespace
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29 changed files with 58 additions and 58 deletions
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@ -131,7 +131,7 @@ struct UnityAudioEffectState
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UnityAudioAmbisonicData* ambisonicData;
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template<typename T>
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template <typename T>
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inline T* getEffectData() const
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{
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jassert (effectData != nullptr);
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