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Used the ignoreUnused() function to tidy up some old code

This commit is contained in:
jules 2015-12-23 16:27:50 +00:00
parent 7988190e73
commit 4583fa3fbf
55 changed files with 98 additions and 111 deletions

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@ -71,7 +71,7 @@ public:
virtual bool isLooping() const = 0;
/** Tells the source whether you'd like it to play in a loop. */
virtual void setLooping (bool shouldLoop) { (void) shouldLoop; }
virtual void setLooping (bool shouldLoop) { ignoreUnused (shouldLoop); }
};