From 44428a399d9fbfb42ed112da7c295b69233da5f5 Mon Sep 17 00:00:00 2001 From: ed Date: Mon, 20 Jan 2020 09:26:15 +0000 Subject: [PATCH] Updated the documentation for AudioProcessorGraph::addNode() --- .../processors/juce_AudioProcessorGraph.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/juce_audio_processors/processors/juce_AudioProcessorGraph.h b/modules/juce_audio_processors/processors/juce_AudioProcessorGraph.h index 5fd6dfa98d..bb28badf5a 100644 --- a/modules/juce_audio_processors/processors/juce_AudioProcessorGraph.h +++ b/modules/juce_audio_processors/processors/juce_AudioProcessorGraph.h @@ -229,8 +229,8 @@ public: added a processor to the graph, the graph owns it and will delete it later when it is no longer needed. - The optional nodeId parameter lets you specify an ID to use for the node, but - if the value is already in use, this new node will overwrite the old one. + The optional nodeId parameter lets you specify a unique ID to use for the node. + If the value is already in use, this method will fail and return an empty node. If this succeeds, it returns a pointer to the newly-created node. */