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Move files without UI dependencies to juce_audio_processors_headless

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reuk 2025-08-15 15:40:51 +01:00
parent 1f5d09d3fc
commit 407cc5b004
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73 changed files with 115 additions and 80 deletions

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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce
{
AudioPluginFormat::AudioPluginFormat() {}
AudioPluginFormat::~AudioPluginFormat() {}
std::unique_ptr<AudioPluginInstance> AudioPluginFormat::createInstanceFromDescription (const PluginDescription& desc,
double initialSampleRate,
int initialBufferSize)
{
String errorMessage;
return createInstanceFromDescription (desc, initialSampleRate, initialBufferSize, errorMessage);
}
std::unique_ptr<AudioPluginInstance> AudioPluginFormat::createInstanceFromDescription (const PluginDescription& desc,
double initialSampleRate,
int initialBufferSize,
String& errorMessage)
{
if (MessageManager::getInstance()->isThisTheMessageThread()
&& requiresUnblockedMessageThreadDuringCreation (desc))
{
errorMessage = NEEDS_TRANS ("This plug-in cannot be instantiated synchronously");
return {};
}
WaitableEvent finishedSignal;
std::unique_ptr<AudioPluginInstance> instance;
auto callback = [&] (std::unique_ptr<AudioPluginInstance> p, const String& error)
{
errorMessage = error;
instance = std::move (p);
finishedSignal.signal();
};
if (! MessageManager::getInstance()->isThisTheMessageThread())
createPluginInstanceAsync (desc, initialSampleRate, initialBufferSize, std::move (callback));
else
createPluginInstance (desc, initialSampleRate, initialBufferSize, std::move (callback));
finishedSignal.wait();
return instance;
}
struct AudioPluginFormat::AsyncCreateMessage final : public Message
{
AsyncCreateMessage (const PluginDescription& d, double sr, int size, PluginCreationCallback call)
: desc (d), sampleRate (sr), bufferSize (size), callbackToUse (std::move (call))
{
}
PluginDescription desc;
double sampleRate;
int bufferSize;
PluginCreationCallback callbackToUse;
};
void AudioPluginFormat::createPluginInstanceAsync (const PluginDescription& description,
double initialSampleRate, int initialBufferSize,
PluginCreationCallback callback)
{
jassert (callback != nullptr);
postMessage (new AsyncCreateMessage (description, initialSampleRate, initialBufferSize, std::move (callback)));
}
void AudioPluginFormat::handleMessage (const Message& message)
{
if (auto m = dynamic_cast<const AsyncCreateMessage*> (&message))
createPluginInstance (m->desc, m->sampleRate, m->bufferSize, std::move (m->callbackToUse));
}
} // namespace juce

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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
The base class for a type of plugin format, such as VST, AudioUnit, LADSPA, etc.
@see AudioPluginFormatManager
@tags{Audio}
*/
class JUCE_API AudioPluginFormat : private MessageListener
{
public:
/** Destructor. */
~AudioPluginFormat() override;
//==============================================================================
/** Returns the format name.
E.g. "VST", "AudioUnit", etc.
*/
virtual String getName() const = 0;
/** This tries to create descriptions for all the plugin types available in
a binary module file.
The file will be some kind of DLL or bundle.
Normally there will only be one type returned, but some plugins
(e.g. VST shells) can use a single DLL to create a set of different plugin
subtypes, so in that case, each subtype is returned as a separate object.
*/
virtual void findAllTypesForFile (OwnedArray<PluginDescription>& results,
const String& fileOrIdentifier) = 0;
/** Tries to recreate a type from a previously generated PluginDescription.
@see AudioPluginFormatManager::createInstance
*/
std::unique_ptr<AudioPluginInstance> createInstanceFromDescription (const PluginDescription&,
double initialSampleRate,
int initialBufferSize);
/** Same as above but with the possibility of returning an error message.
@see AudioPluginFormatManager::createInstance
*/
std::unique_ptr<AudioPluginInstance> createInstanceFromDescription (const PluginDescription&,
double initialSampleRate,
int initialBufferSize,
String& errorMessage);
/** A callback lambda that is passed to createPluginInstanceAsync() */
using PluginCreationCallback = std::function<void (std::unique_ptr<AudioPluginInstance>, const String&)>;
/** Tries to recreate a type from a previously generated PluginDescription.
When the plugin has been created, it will be passed to the caller via an
asynchronous call to the PluginCreationCallback lambda that was provided.
@see AudioPluginFormatManager::createPluginInstanceAsync
*/
void createPluginInstanceAsync (const PluginDescription& description,
double initialSampleRate,
int initialBufferSize,
PluginCreationCallback);
/** Should do a quick check to see if this file or directory might be a plugin of
this format.
This is for searching for potential files, so it shouldn't actually try to
load the plugin or do anything time-consuming.
*/
virtual bool fileMightContainThisPluginType (const String& fileOrIdentifier) = 0;
/** Returns a readable version of the name of the plugin that this identifier refers to. */
virtual String getNameOfPluginFromIdentifier (const String& fileOrIdentifier) = 0;
/** Returns true if this plugin's version or date has changed and it should be re-checked. */
virtual bool pluginNeedsRescanning (const PluginDescription&) = 0;
/** Checks whether this plugin could possibly be loaded.
It doesn't actually need to load it, just to check whether the file or component
still exists.
*/
virtual bool doesPluginStillExist (const PluginDescription&) = 0;
/** Returns true if this format needs to run a scan to find its list of plugins. */
virtual bool canScanForPlugins() const = 0;
/** Should return true if this format is both safe and quick to scan - i.e. if a file
can be scanned within a few milliseconds on a background thread, without actually
needing to load an executable.
*/
virtual bool isTrivialToScan() const = 0;
/** Searches a suggested set of directories for any plugins in this format.
The path might be ignored, e.g. by AUs, which are found by the OS rather
than manually.
@param directoriesToSearch This specifies which directories shall be
searched for plug-ins.
@param recursive Should the search recursively traverse folders.
@param allowPluginsWhichRequireAsynchronousInstantiation
If this is false then plug-ins which require
asynchronous creation will be excluded.
*/
virtual StringArray searchPathsForPlugins (const FileSearchPath& directoriesToSearch,
bool recursive,
bool allowPluginsWhichRequireAsynchronousInstantiation = false) = 0;
/** Returns the typical places to look for this kind of plugin.
Note that if this returns no paths, it means that the format doesn't search in
files or folders, e.g. AudioUnits.
*/
virtual FileSearchPath getDefaultLocationsToSearch() = 0;
/** Returns true if instantiation of this plugin type must be done from a non-message thread. */
virtual bool requiresUnblockedMessageThreadDuringCreation (const PluginDescription&) const = 0;
/** A callback lambda that is passed to getARAFactory() */
using ARAFactoryCreationCallback = std::function<void (ARAFactoryResult)>;
/** Tries to create an ::ARAFactoryWrapper for this description.
The result of the operation will be wrapped into an ARAFactoryResult,
which will be passed to a callback object supplied by the caller.
@see AudioPluginFormatManager::createARAFactoryAsync
*/
virtual void createARAFactoryAsync (const PluginDescription&, ARAFactoryCreationCallback callback) { callback ({}); }
protected:
//==============================================================================
friend class AudioPluginFormatManager;
AudioPluginFormat();
/** Implementors must override this function. This is guaranteed to be called on
the message thread. You may call the callback on any thread.
*/
virtual void createPluginInstance (const PluginDescription&, double initialSampleRate,
int initialBufferSize, PluginCreationCallback) = 0;
private:
struct AsyncCreateMessage;
void handleMessage (const Message&) override;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioPluginFormat)
};
} // namespace juce