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Added methods to SynthesiserVoice for checking key-down status.
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1 changed files with 9 additions and 3 deletions
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@ -116,7 +116,6 @@ public:
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virtual bool canPlaySound (SynthesiserSound*) = 0;
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/** Called to start a new note.
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This will be called during the rendering callback, so must be fast and thread-safe.
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*/
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virtual void startNote (int midiNoteNumber,
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@ -186,6 +185,14 @@ public:
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*/
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void setCurrentPlaybackSampleRate (double newRate);
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/** Returns true if the key that triggered this voice is still held down.
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Note that the voice may still be playing after the key was released (e.g because the
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sostenuto pedal is down).
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*/
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bool isKeyDown() const noexcept { return keyIsDown; }
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/** Returns true if the sostenuto pedal is currently active for this voice. */
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bool isSostenutoPedalDown() const noexcept { return sostenutoPedalDown; }
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protected:
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//==============================================================================
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@ -218,8 +225,7 @@ private:
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int currentlyPlayingNote;
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uint32 noteOnTime;
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SynthesiserSound::Ptr currentlyPlayingSound;
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bool keyIsDown; // the voice may still be playing when the key is not down (i.e. sustain pedal)
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bool sostenutoPedalDown;
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bool keyIsDown, sostenutoPedalDown;
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JUCE_LEAK_DETECTOR (SynthesiserVoice)
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};
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