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AudioProcessor: update obsolete comments (remove reference to non-existent AudiobusLayout).
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1 changed files with 10 additions and 10 deletions
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@ -158,8 +158,7 @@ public:
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If your plug-in has more than one input or output buses then the buffer passed
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to the processBlock methods will contain a bundle of all channels of each bus.
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Use AudiobusLayout::getBusBuffer to obtain an audio buffer for a
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particular bus.
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Use getBusBuffer to obtain an audio buffer for a particular bus.
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Note that if you have more outputs than inputs, then only those channels that
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correspond to an input channel are guaranteed to contain sensible data - e.g.
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@ -195,7 +194,7 @@ public:
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processBlock() method to send out an asynchronous message. You could also use
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the AsyncUpdater class in a similar way.
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@see AudiobusLayout::getBusBuffer
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@see getBusBuffer
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*/
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virtual void processBlock (AudioBuffer<float>& buffer,
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MidiBuffer& midiMessages) = 0;
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@ -219,8 +218,7 @@ public:
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If your plug-in has more than one input or output buses then the buffer passed
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to the processBlock methods will contain a bundle of all channels of
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each bus. Use AudiobusLayout::getBusBuffer to obtain a audio buffer
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for a particular bus.
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each bus. Use getBusBuffer to obtain a audio buffer for a particular bus.
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Note that if you have more outputs than inputs, then only those channels that
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correspond to an input channel are guaranteed to contain sensible data - e.g.
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@ -232,9 +230,9 @@ public:
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but you should only read/write from the ones that your processor is supposed to
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be using.
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If your plugin uses buses, then you should use AudiobusLayout::getBusBuffer()
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or AudiobusLayout::getChannelIndexInProcessBlockBuffer() to find out which
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of the input and output channels correspond to which of the buses.
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If your plugin uses buses, then you should use getBusBuffer() or
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getChannelIndexInProcessBlockBuffer() to find out which of the input and output
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channels correspond to which of the buses.
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The number of samples in these buffers is NOT guaranteed to be the same for every
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callback, and may be more or less than the estimated value given to prepareToPlay().
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@ -260,7 +258,7 @@ public:
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processBlock() method to send out an asynchronous message. You could also use
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the AsyncUpdater class in a similar way.
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@see AudiobusLayout::getBusBuffer
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@see getBusBuffer
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*/
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virtual void processBlock (AudioBuffer<double>& buffer,
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MidiBuffer& midiMessages);
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@ -1383,7 +1381,9 @@ public:
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/** Returns the name of one of the processor's input channels.
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These functions are deprecated: your audio processor can inform the host
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on channel layouts and names via the methods in the AudiobusLayout class.
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on channel layouts and names via the methods in the AudioChannelSet class.
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@see getBus, Bus::getCurrentLayout, AudioChannelSet
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*/
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JUCE_DEPRECATED (virtual const String getInputChannelName (int channelIndex) const);
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JUCE_DEPRECATED (virtual const String getOutputChannelName (int channelIndex) const);
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