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Tidied up some methods in String, StringArray, and input streams. Reduced CoreAudio buffer size limit.
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24a73b96ef
commit
3b77f1233f
16 changed files with 443 additions and 419 deletions
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@ -599,7 +599,7 @@ bool XmlElement::getBoolAttribute (const String& attributeName,
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{
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if (att->name.equalsIgnoreCase (attributeName))
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{
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tchar firstChar = att->value[0];
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juce_wchar firstChar = att->value[0];
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if (CharacterFunctions::isWhitespace (firstChar))
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firstChar = att->value.trimStart() [0];
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@ -645,7 +645,7 @@ void XmlElement::setAttribute (const String& attributeName,
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{
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#ifdef JUCE_DEBUG
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// check the identifier being passed in is legal..
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const tchar* t = attributeName;
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const juce_wchar* t = attributeName;
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while (*t != 0)
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{
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jassert (CharacterFunctions::isLetterOrDigit (*t)
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@ -1084,7 +1084,7 @@ bool XmlElement::isTextElement() const throw()
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return tagName.isEmpty();
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}
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static const tchar* const juce_xmltextContentAttributeName = T("text");
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static const juce_wchar* const juce_xmltextContentAttributeName = T("text");
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const String XmlElement::getText() const throw()
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{
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