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Fixed a problem with the SVG parser

This commit is contained in:
jules 2017-08-03 09:03:18 +01:00
parent 6d49b9d99c
commit 39cb22cf5e

View file

@ -75,20 +75,6 @@ public:
}
};
struct UseShapeOp
{
const SVGState* state;
Path* sourcePath;
AffineTransform* transform;
Drawable* target;
bool operator() (const XmlPath& xmlPath)
{
target = state->parseShape (xmlPath, *sourcePath, true, transform);
return target != nullptr;
}
};
struct UseTextOp
{
const SVGState* state;
@ -690,22 +676,6 @@ private:
}
//==============================================================================
Drawable* useShape (const XmlPath& xml, Path& path) const
{
auto translation = AffineTransform::translation ((float) xml->getDoubleAttribute ("x", 0.0),
(float) xml->getDoubleAttribute ("y", 0.0));
UseShapeOp op = { this, &path, &translation, nullptr };
auto linkedID = getLinkedID (xml);
if (linkedID.isNotEmpty())
topLevelXml.applyOperationToChildWithID (linkedID, op);
return op.target;
}
Drawable* parseShape (const XmlPath& xml, Path& path,
const bool shouldParseTransform = true,
AffineTransform* additonalTransform = nullptr) const
@ -718,9 +688,6 @@ private:
return newState.parseShape (xml, path, false, additonalTransform);
}
if (xml->hasTagName ("use"))
return useShape (xml, path);
auto dp = new DrawablePath();
setCommonAttributes (*dp, xml);
dp->setFill (Colours::transparentBlack);