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Added new module: juce_osc

This commit is contained in:
jules 2015-11-02 11:48:01 +00:00
parent c562cfc3cc
commit 399e248488
121 changed files with 31669 additions and 8 deletions

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
There's a section below where you can add your own custom code safely, and the
Introjucer will preserve the contents of that block, but the best way to change
any of these definitions is by using the Introjucer's project settings.
Any commented-out settings will assume their default values.
*/
#ifndef __JUCE_APPCONFIG_RYSVAR__
#define __JUCE_APPCONFIG_RYSVAR__
//==============================================================================
// [BEGIN_USER_CODE_SECTION]
// (You can add your own code in this section, and the Introjucer will not overwrite it)
// [END_USER_CODE_SECTION]
//==============================================================================
#define JUCE_MODULE_AVAILABLE_juce_core 1
#define JUCE_MODULE_AVAILABLE_juce_data_structures 1
#define JUCE_MODULE_AVAILABLE_juce_events 1
#define JUCE_MODULE_AVAILABLE_juce_graphics 1
#define JUCE_MODULE_AVAILABLE_juce_gui_basics 1
#define JUCE_MODULE_AVAILABLE_juce_osc 1
//==============================================================================
#ifndef JUCE_STANDALONE_APPLICATION
#define JUCE_STANDALONE_APPLICATION 1
#endif
//==============================================================================
// juce_core flags:
#ifndef JUCE_FORCE_DEBUG
//#define JUCE_FORCE_DEBUG
#endif
#ifndef JUCE_LOG_ASSERTIONS
//#define JUCE_LOG_ASSERTIONS
#endif
#ifndef JUCE_CHECK_MEMORY_LEAKS
//#define JUCE_CHECK_MEMORY_LEAKS
#endif
#ifndef JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
//#define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#endif
#ifndef JUCE_INCLUDE_ZLIB_CODE
//#define JUCE_INCLUDE_ZLIB_CODE
#endif
//==============================================================================
// juce_graphics flags:
#ifndef JUCE_USE_COREIMAGE_LOADER
//#define JUCE_USE_COREIMAGE_LOADER
#endif
#ifndef JUCE_USE_DIRECTWRITE
//#define JUCE_USE_DIRECTWRITE
#endif
//==============================================================================
// juce_gui_basics flags:
#ifndef JUCE_ENABLE_REPAINT_DEBUGGING
//#define JUCE_ENABLE_REPAINT_DEBUGGING
#endif
#ifndef JUCE_USE_XSHM
//#define JUCE_USE_XSHM
#endif
#ifndef JUCE_USE_XRENDER
//#define JUCE_USE_XRENDER
#endif
#ifndef JUCE_USE_XCURSOR
//#define JUCE_USE_XCURSOR
#endif
#endif // __JUCE_APPCONFIG_RYSVAR__

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
This is the header file that your files should include in order to get all the
JUCE library headers. You should avoid including the JUCE headers directly in
your own source files, because that wouldn't pick up the correct configuration
options for your app.
*/
#ifndef __APPHEADERFILE_RYSVAR__
#define __APPHEADERFILE_RYSVAR__
#include "AppConfig.h"
#include "modules/juce_core/juce_core.h"
#include "modules/juce_data_structures/juce_data_structures.h"
#include "modules/juce_events/juce_events.h"
#include "modules/juce_graphics/juce_graphics.h"
#include "modules/juce_gui_basics/juce_gui_basics.h"
#include "modules/juce_osc/juce_osc.h"
#if ! DONT_SET_USING_JUCE_NAMESPACE
// If your code uses a lot of JUCE classes, then this will obviously save you
// a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE.
using namespace juce;
#endif
#if ! JUCE_DONT_DECLARE_PROJECTINFO
namespace ProjectInfo
{
const char* const projectName = "OSCSender";
const char* const versionString = "1.0.0";
const int versionNumber = 0x10000;
}
#endif
#endif // __APPHEADERFILE_RYSVAR__

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Important Note!!
================
The purpose of this folder is to contain files that are auto-generated by the Introjucer,
and ALL files in this folder will be mercilessly DELETED and completely re-written whenever
the Introjucer saves your project.
Therefore, it's a bad idea to make any manual changes to the files in here, or to
put any of your own files in here if you don't want to lose them. (Of course you may choose
to add the folder's contents to your version-control system so that you can re-merge your own
modifications after the Introjucer has saved its changes).

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// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_core/juce_core.h"

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// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_data_structures/juce_data_structures.h"

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// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_events/juce_events.h"

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// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_graphics/juce_graphics.h"

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// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_gui_basics/juce_gui_basics.h"

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// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_osc/juce_osc.h"