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Clang: Fix warnings when building with clang 10

This commit is contained in:
reuk 2020-06-29 19:59:58 +01:00
parent 286bb40a9e
commit 394c4fd475
144 changed files with 896 additions and 839 deletions

View file

@ -92,7 +92,7 @@ public:
Matrix3D<float> getViewMatrix() const
{
Matrix3D<float> viewMatrix ({ 0.0f, 0.0f, -10.0f });
Matrix3D<float> rotationMatrix = viewMatrix.rotation ({ -0.3f, 5.0f * std::sin (getFrameCounter() * 0.01f), 0.0f });
Matrix3D<float> rotationMatrix = viewMatrix.rotation ({ -0.3f, 5.0f * std::sin ((float) getFrameCounter() * 0.01f), 0.0f });
return rotationMatrix * viewMatrix;
}
@ -107,7 +107,7 @@ public:
glEnable (GL_BLEND);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glViewport (0, 0, roundToInt (desktopScale * getWidth()), roundToInt (desktopScale * getHeight()));
glViewport (0, 0, roundToInt (desktopScale * (float) getWidth()), roundToInt (desktopScale * (float) getHeight()));
shader->use();