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Corrected openGL framebuffer releasing.
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1 changed files with 1 additions and 0 deletions
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@ -323,6 +323,7 @@ public:
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if (context.renderer != nullptr)
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context.renderer->openGLContextClosing();
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cachedImageFrameBuffer.release();
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nativeContext->shutdownOnRenderThread();
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associatedObjectNames.clear();
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