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Prevent integer overflow in BitmapData::getLinePointer() and BitmapData::getPixelPointer()
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1 changed files with 2 additions and 2 deletions
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@ -326,13 +326,13 @@ public:
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The coordinate you provide here isn't checked, so it's the caller's responsibility to make
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sure it's not out-of-range.
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*/
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inline uint8* getLinePointer (int y) const noexcept { return data + y * lineStride; }
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inline uint8* getLinePointer (int y) const noexcept { return data + (size_t) y * (size_t) lineStride; }
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/** Returns a pointer to a pixel in the image.
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The coordinates you give here are not checked, so it's the caller's responsibility to make sure they're
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not out-of-range.
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*/
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inline uint8* getPixelPointer (int x, int y) const noexcept { return data + y * lineStride + x * pixelStride; }
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inline uint8* getPixelPointer (int x, int y) const noexcept { return data + (size_t) y * (size_t) lineStride + (size_t) x * (size_t) pixelStride; }
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/** Returns the colour of a given pixel.
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For performance reasons, this won't do any bounds-checking on the coordinates, so it's the caller's
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