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Direct2D: Convert unnecessary multi-threaded factory to single-threaded
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parent
fa0ab06d41
commit
362a1cc070
2 changed files with 3 additions and 11 deletions
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@ -336,6 +336,8 @@ public:
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Image createSnapshot() const
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{
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JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
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// This won't capture child windows. Perhaps a better approach would be to use
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// IGraphicsCaptureItemInterop, although this is only supported on Windows 10 v1903+
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@ -357,8 +359,6 @@ public:
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if (const auto hr = context->CreateBitmap (size, nullptr, 0, bitmapProperties, snapshot.resetAndGetPointerAddress()); FAILED (hr))
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return {};
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const ScopedMultithread scope { directX->getD2DMultithread() };
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swap.chain->Present (0, DXGI_PRESENT_DO_NOT_WAIT);
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// Copy the swap chain buffer to the bitmap snapshot
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@ -261,7 +261,6 @@ public:
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DirectX() = default;
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auto getD2DFactory() const { return d2dSharedFactory; }
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auto getD2DMultithread() const { return multithread; }
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private:
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ComSmartPtr<ID2D1Factory2> d2dSharedFactory = [&]
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@ -270,7 +269,7 @@ private:
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options.debugLevel = D2D1_DEBUG_LEVEL_NONE;
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JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wlanguage-extension-token")
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ComSmartPtr<ID2D1Factory2> result;
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auto hr = D2D1CreateFactory (D2D1_FACTORY_TYPE_MULTI_THREADED,
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auto hr = D2D1CreateFactory (D2D1_FACTORY_TYPE_SINGLE_THREADED,
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__uuidof (ID2D1Factory2),
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&options,
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(void**) result.resetAndGetPointerAddress());
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@ -280,13 +279,6 @@ private:
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return result;
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}();
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ComSmartPtr<ID2D1Multithread> multithread = [&]
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{
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ComSmartPtr<ID2D1Multithread> result;
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d2dSharedFactory->QueryInterface<ID2D1Multithread> (result.resetAndGetPointerAddress());
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return result;
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}();
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public:
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DxgiAdapters adapters { d2dSharedFactory };
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