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Windows: Removed an ancient workaround when getting the input/output latencies of an ASIO device
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2 changed files with 25 additions and 2 deletions
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@ -640,8 +640,8 @@ public:
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BigInteger getActiveOutputChannels() const override { return currentChansOut; }
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BigInteger getActiveInputChannels() const override { return currentChansIn; }
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int getOutputLatencyInSamples() override { return outputLatency + currentBlockSizeSamples / 4; }
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int getInputLatencyInSamples() override { return inputLatency + currentBlockSizeSamples / 4; }
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int getOutputLatencyInSamples() override { return outputLatency; }
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int getInputLatencyInSamples() override { return inputLatency; }
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void start (AudioIODeviceCallback* callback) override
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{
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