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Windows: Fix and suppress some analysis warnings

This fixes warnings that are emitted when building with the `-analyze`
flag enabled.
This commit is contained in:
reuk 2021-04-13 22:22:26 +01:00
parent 54423f6583
commit 31a7c62baf
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GPG key ID: 9ADCD339CFC98A11
83 changed files with 476 additions and 230 deletions

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@ -108,9 +108,12 @@ struct CachedImageList : public ReferenceCountedObject,
TextureInfo getTextureInfo()
{
if (pixelData == nullptr)
return {};
TextureInfo t;
if (textureNeedsReloading && pixelData != nullptr)
if (textureNeedsReloading)
{
textureNeedsReloading = false;
texture.loadImage (Image (*pixelData));
@ -1049,7 +1052,11 @@ struct StateHelpers
void bindTexture (GLuint textureID) noexcept
{
jassert (currentActiveTexture >= 0);
if (currentActiveTexture < 0 || numTextures <= currentActiveTexture)
{
jassertfalse;
return;
}
if (currentTextureID[currentActiveTexture] != textureID)
{
@ -1068,7 +1075,8 @@ struct StateHelpers
}
private:
GLuint currentTextureID[3];
static constexpr auto numTextures = 3;
GLuint currentTextureID[numTextures];
int texturesEnabled = 0, currentActiveTexture = -1;
const OpenGLContext& context;