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Improvements to mouse wheel response on the mac, allowing much better smooth-scrolling, and also mouse-wheel improvements in the Viewport class to make it respond more fluidly. Also misc small fixes and tweaks.
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29 changed files with 542 additions and 347 deletions
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@ -889,9 +889,8 @@ private:
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void setStartOfLine (float x, float y, const int numPixels) throw()
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{
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float x1 = x, y1 = y;
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inverseTransform.transformPoint (x1, y1);
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x += numPixels;
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inverseTransform.transformPoint (x, y);
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inverseTransform.transformPoints (x1, y1, x, y);
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xBresenham.set ((int) (x1 * 256.0f), (int) (x * 256.0f), numPixels);
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yBresenham.set ((int) (y1 * 256.0f), (int) (y * 256.0f), numPixels);
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