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Direct2D: Move paintPrimitive implementation into Direct2DGraphicsContext
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4 changed files with 64 additions and 61 deletions
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@ -761,22 +761,6 @@ bool Direct2DGraphicsContext::Pimpl::fillSpriteBatch (const RectangleList<float>
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owner.metrics.get());
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}
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Line<float> Direct2DGraphicsContext::Pimpl::offsetShape (Line<float> a, Point<float> b)
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{
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return Line<float> { a.getStart() + b, a.getEnd() + b };
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}
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Rectangle<float> Direct2DGraphicsContext::Pimpl::offsetShape (Rectangle<float> a, Point<float> b)
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{
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return a + b;
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}
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RectangleList<float> Direct2DGraphicsContext::Pimpl::offsetShape (RectangleList<float> a, Point<float> b)
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{
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a.offsetAll (b);
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return a;
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}
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void Direct2DGraphicsContext::Pimpl::resetTransform (ID2D1DeviceContext1* context)
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{
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context->SetTransform (D2D1::IdentityMatrix());
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