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Global: Avoid floating-point equality checks where possible
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parent
081b1ff216
commit
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150 changed files with 762 additions and 672 deletions
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@ -797,7 +797,7 @@ void CodeEditorComponent::scrollToColumnInternal (double column)
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{
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const double newOffset = jlimit (0.0, document.getMaximumLineLength() + 3.0, column);
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if (xOffset != newOffset)
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if (! approximatelyEqual (xOffset, newOffset))
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{
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xOffset = newOffset;
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updateCaretPosition();
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@ -1596,8 +1596,8 @@ void CodeEditorComponent::mouseDoubleClick (const MouseEvent& e)
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void CodeEditorComponent::mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel)
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{
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if ((verticalScrollBar.isVisible() && wheel.deltaY != 0.0f)
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|| (horizontalScrollBar.isVisible() && wheel.deltaX != 0.0f))
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if ((verticalScrollBar.isVisible() && ! approximatelyEqual (wheel.deltaY, 0.0f))
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|| (horizontalScrollBar.isVisible() && ! approximatelyEqual (wheel.deltaX, 0.0f)))
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{
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{
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MouseWheelDetails w (wheel);
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