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Global: Avoid floating-point equality checks where possible

This commit is contained in:
reuk 2023-03-23 12:02:38 +00:00
parent 081b1ff216
commit 28414a6af8
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150 changed files with 762 additions and 672 deletions

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@ -586,7 +586,7 @@ void ComboBox::mouseUp (const MouseEvent& e2)
void ComboBox::mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel)
{
if (! menuActive && scrollWheelEnabled && e.eventComponent == this && wheel.deltaY != 0.0f)
if (! menuActive && scrollWheelEnabled && e.eventComponent == this && ! approximatelyEqual (wheel.deltaY, 0.0f))
{
mouseWheelAccumulator += wheel.deltaY * 5.0f;