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Global: Avoid floating-point equality checks where possible
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150 changed files with 762 additions and 672 deletions
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@ -1766,8 +1766,11 @@ void UIViewComponentPeer::setBounds (const Rectangle<int>& newBounds, const bool
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{
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CGRect r = convertToCGRect (newBounds);
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if (view.frame.size.width != r.size.width || view.frame.size.height != r.size.height)
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if (! approximatelyEqual (view.frame.size.width, r.size.width)
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|| ! approximatelyEqual (view.frame.size.height, r.size.height))
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{
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[view setNeedsDisplay];
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}
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view.frame = r;
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}
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