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Global: Avoid floating-point equality checks where possible
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parent
081b1ff216
commit
28414a6af8
150 changed files with 762 additions and 672 deletions
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@ -108,7 +108,7 @@ void DrawableText::setBoundingBox (Parallelogram<float> newBounds)
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void DrawableText::setFontHeight (float newHeight)
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{
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if (fontHeight != newHeight)
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if (! approximatelyEqual (fontHeight, newHeight))
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{
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fontHeight = newHeight;
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refreshBounds();
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@ -117,7 +117,7 @@ void DrawableText::setFontHeight (float newHeight)
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void DrawableText::setFontHorizontalScale (float newScale)
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{
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if (fontHScale != newScale)
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if (! approximatelyEqual (fontHScale, newScale))
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{
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fontHScale = newScale;
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refreshBounds();
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@ -189,8 +189,8 @@ public:
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}
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else
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{
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if (viewBoxW == 0.0f) newState.viewBoxW = newState.width;
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if (viewBoxH == 0.0f) newState.viewBoxH = newState.height;
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if (approximatelyEqual (viewBoxW, 0.0f)) newState.viewBoxW = newState.width;
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if (approximatelyEqual (viewBoxH, 0.0f)) newState.viewBoxH = newState.height;
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}
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newState.parseSubElements (xml, *drawable);
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