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Global: Avoid floating-point equality checks where possible

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reuk 2023-03-23 12:02:38 +00:00
parent 081b1ff216
commit 28414a6af8
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150 changed files with 762 additions and 672 deletions

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@ -97,7 +97,7 @@ class ConvolutionTest : public UnitTest
expect (std::any_of (channel, channel + block.getNumSamples(), [] (float sample)
{
return sample != 0.0f;
return ! approximatelyEqual (sample, 0.0f);
}));
}
}
@ -193,7 +193,7 @@ class ConvolutionTest : public UnitTest
processBlocksWithDiracImpulse();
// Check if the impulse response was loaded
if (block.getSample (0, 1) != 0.0f)
if (! approximatelyEqual (block.getSample (0, 1), 0.0f))
break;
}
}