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Global: Avoid floating-point equality checks where possible

This commit is contained in:
reuk 2023-03-23 12:02:38 +00:00
parent 081b1ff216
commit 28414a6af8
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GPG key ID: FCB43929F012EE5C
150 changed files with 762 additions and 672 deletions

View file

@ -97,8 +97,8 @@ public:
// start a tail-off by setting this flag. The render callback will pick up on
// this and do a fade out, calling clearCurrentNote() when it's finished.
if (tailOff == 0.0) // we only need to begin a tail-off if it's not already doing so - the
// stopNote method could be called more than once.
if (approximatelyEqual (tailOff, 0.0)) // we only need to begin a tail-off if it's not already doing so - the
// stopNote method could be called more than once.
tailOff = 1.0;
}
else
@ -122,7 +122,7 @@ public:
void renderNextBlock (AudioBuffer<float>& outputBuffer, int startSample, int numSamples) override
{
if (angleDelta != 0.0)
if (! approximatelyEqual (angleDelta, 0.0))
{
if (tailOff > 0.0)
{

View file

@ -969,7 +969,7 @@ private:
//==============================================================================
static String getPanningTextForValue (float value)
{
if (value == 0.5f)
if (approximatelyEqual (value, 0.5f))
return "center";
if (value < 0.5f)

View file

@ -291,7 +291,7 @@ public:
{
jassert (currentlyPlayingNote.keyState == MPENote::off);
if (allowTailOff && tailOff == 0.0)
if (allowTailOff && approximatelyEqual (tailOff, 0.0))
tailOff = 1.0;
else
stopNote();
@ -422,7 +422,7 @@ private:
bool isTailingOff() const
{
return tailOff != 0.0;
return ! approximatelyEqual (tailOff, 0.0);
}
void stopNote()