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LowLevelGraphicsContext: Add preferred image type for temporary images

Co-authored-by: Matt Gonzalez <matt@echoaudio.com>
This commit is contained in:
Oli 2025-04-15 13:27:15 +01:00
parent bf940ae42a
commit 250abe9cf4
6 changed files with 40 additions and 1 deletions

View file

@ -729,6 +729,10 @@ std::unique_ptr<LowLevelGraphicsContext> Direct2DPixelData::createLowLevelContex
void drawGlyphs (Span<const uint16_t>, Span<const Point<float>>, const AffineTransform&) override {}
uint64_t getFrameId() const override { return 0; }
Font font { FontOptions{} };
std::unique_ptr<ImageType> getPreferredImageTypeForTemporaryImages() const override
{
return std::make_unique<NativeImageType>();
}
};
return std::make_unique<InertContext>();