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Add VS2026 build to examples and extras
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio Version 18
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NetworkGraphicsDemo - App", "NetworkGraphicsDemo_App.vcxproj", "{2F8ABED0-7428-13A5-07CD-EF1F3B43B926}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{2F8ABED0-7428-13A5-07CD-EF1F3B43B926}.Debug|x64.ActiveCfg = Debug|x64
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{2F8ABED0-7428-13A5-07CD-EF1F3B43B926}.Debug|x64.Build.0 = Debug|x64
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{2F8ABED0-7428-13A5-07CD-EF1F3B43B926}.Release|x64.ActiveCfg = Release|x64
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{2F8ABED0-7428-13A5-07CD-EF1F3B43B926}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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#pragma code_page(65001)
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#ifdef JUCE_USER_DEFINED_RC_FILE
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#include JUCE_USER_DEFINED_RC_FILE
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#else
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#undef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1,0,0,0
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904E4"
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BEGIN
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VALUE "CompanyName", "Raw Material Software Limited\0"
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VALUE "LegalCopyright", "Raw Material Software Limited\0"
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VALUE "FileDescription", "NetworkGraphicsDemo\0"
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VALUE "FileVersion", "1.0.0\0"
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VALUE "ProductName", "NetworkGraphicsDemo\0"
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VALUE "ProductVersion", "1.0.0\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1252
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END
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END
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#endif
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@ -62,6 +62,28 @@
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<MODULEPATH id="juce_audio_processors_headless" path="../../modules"/>
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</MODULEPATHS>
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</VS2022>
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<VS2026 targetFolder="Builds/VisualStudio2026">
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<CONFIGURATIONS>
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<CONFIGURATION name="Debug" isDebug="1" targetName="JUCE Network Graphics Demo"/>
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<CONFIGURATION name="Release" isDebug="0" targetName="JUCE Network Graphics Demo"/>
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</CONFIGURATIONS>
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<MODULEPATHS>
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<MODULEPATH id="juce_osc" path="../../modules"/>
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<MODULEPATH id="juce_opengl" path="../../modules"/>
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<MODULEPATH id="juce_gui_extra" path="../../modules"/>
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<MODULEPATH id="juce_gui_basics" path="../../modules"/>
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<MODULEPATH id="juce_graphics" path="../../modules"/>
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<MODULEPATH id="juce_events" path="../../modules"/>
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<MODULEPATH id="juce_data_structures" path="../../modules"/>
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<MODULEPATH id="juce_cryptography" path="../../modules"/>
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<MODULEPATH id="juce_core" path="../../modules"/>
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<MODULEPATH id="juce_audio_utils" path="../../modules"/>
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<MODULEPATH id="juce_audio_processors" path="../../modules"/>
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<MODULEPATH id="juce_audio_formats" path="../../modules"/>
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<MODULEPATH id="juce_audio_devices" path="../../modules"/>
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<MODULEPATH id="juce_audio_basics" path="../../modules"/>
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</MODULEPATHS>
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</VS2026>
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<XCODE_IPHONE targetFolder="Builds/iOS" bigIcon="Ww6bQw">
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<CONFIGURATIONS>
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<CONFIGURATION name="Debug" isDebug="1" targetName="JUCE Network Graphics Demo"/>
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