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DialogsDemo: Add scope around Graphics instance to ensure drawing is flushed to image before use
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1 changed files with 8 additions and 5 deletions
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@ -515,11 +515,14 @@ private:
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auto myImage = getImageFromAssets ("juce_icon.png");
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auto myImage = getImageFromAssets ("juce_icon.png");
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Image myImage2 (Image::RGB, 500, 500, true);
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Image myImage2 (Image::RGB, 500, 500, true);
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Graphics g (myImage2);
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g.setColour (Colours::green);
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{
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ColourGradient gradient (Colours::yellow, 170, 170, Colours::cyan, 170, 20, true);
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Graphics g (myImage2);
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g.setGradientFill (gradient);
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g.setColour (Colours::green);
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g.fillEllipse (20, 20, 300, 300);
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ColourGradient gradient (Colours::yellow, 170, 170, Colours::cyan, 170, 20, true);
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g.setGradientFill (gradient);
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g.fillEllipse (20, 20, 300, 300);
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}
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Array<Image> images { myImage, myImage2 };
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Array<Image> images { myImage, myImage2 };
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