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Make it easier to use a static version of fftw in the dsp module
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1 changed files with 14 additions and 0 deletions
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@ -530,6 +530,20 @@ FFT::EngineImpl<AppleFFT> appleFFT;
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//==============================================================================
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//==============================================================================
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//==============================================================================
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//==============================================================================
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#if JUCE_DSP_USE_SHARED_FFTW || JUCE_DSP_USE_STATIC_FFTW
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#if JUCE_DSP_USE_SHARED_FFTW || JUCE_DSP_USE_STATIC_FFTW
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#if JUCE_DSP_USE_STATIC_FFTW
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extern "C"
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{
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void* fftwf_plan_dft_1d (int, void*, void*, int, int);
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void* fftwf_plan_dft_r2c_1d (int, void*, void*, int);
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void* fftwf_plan_dft_c2r_1d (int, void*, void*, int);
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void fftwf_destroy_plan (void*);
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void fftwf_execute_dft (void*, void*, void*);
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void fftwf_execute_dft_r2c (void*, void*, void*);
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void fftwf_execute_dft_c2r (void*, void*, void*);
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}
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#endif
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struct FFTWImpl : public FFT::Instance
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struct FFTWImpl : public FFT::Instance
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{
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{
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#if JUCE_DSP_USE_STATIC_FFTW
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#if JUCE_DSP_USE_STATIC_FFTW
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