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Added handy new function parseXMLIfTagMatches(), and refactored a lot of old code that was parsing XML in a more clunky way
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20 changed files with 130 additions and 148 deletions
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@ -180,14 +180,8 @@ std::unique_ptr<Drawable> Drawable::createFromImageData (const void* data, const
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}
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else
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{
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auto asString = String::createStringFromData (data, (int) numBytes);
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XmlDocument doc (asString);
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std::unique_ptr<XmlElement> outer (doc.getDocumentElement (true));
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if (outer != nullptr && outer->hasTagName ("svg"))
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if (auto svg = doc.getDocumentElement())
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result = Drawable::createFromSVG (*svg);
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if (auto svg = parseXMLIfTagMatches (String::createStringFromData (data, (int) numBytes), "svg"))
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result = Drawable::createFromSVG (*svg);
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}
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return result;
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