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Modified the repaint throttling to detect whether the app is a plugin using JUCEApplication::isStandaloneApp() rather than macros

This commit is contained in:
jules 2017-01-10 17:54:41 +00:00
parent 0d7a77d8ee
commit 0ebd5bcd3e

View file

@ -891,12 +891,6 @@ public:
void repaint (const Rectangle<int>& area) override
{
#if JucePlugin_Build_AAX || JucePlugin_Build_RTAS || JucePlugin_Build_AUv3 || JucePlugin_Build_AU || JucePlugin_Build_VST3 || JucePlugin_Build_VST
const bool shouldThrottle = true;
#else
const bool shouldThrottle = areAnyWindowsInLiveResize();
#endif
// In 10.11 changes were made to the way the OS handles repaint regions, and it seems that it can
// no longer be trusted to coalesce all the regions, or to even remember them all without losing
// a few when there's a lot of activity.
@ -905,21 +899,19 @@ public:
deferredRepaints.add ((float) area.getX(), (float) ([view frame].size.height - area.getBottom()),
(float) area.getWidth(), (float) area.getHeight());
// already a timer running -> stop
if (isTimerRunning()) return;
if (isTimerRunning())
return;
const uint32 now = Time::getMillisecondCounter();
uint32 msSinceLastRepaint =
(lastRepaintTime >= now ? now - lastRepaintTime
: (std::numeric_limits<uint32>::max() - lastRepaintTime) + now);
uint32 msSinceLastRepaint = (lastRepaintTime >= now) ? now - lastRepaintTime
: (std::numeric_limits<uint32>::max() - lastRepaintTime) + now;
static uint32 minimumRepaintInterval = 1000 / 30; // 30fps
// When windows are being resized, artificially throttling high-frequency repaints helps
// to stop the event queue getting clogged, and keeps everything working smoothly.
// For some reason Logic also needs this throttling to recored parameter events correctly.
if (shouldThrottle
&& msSinceLastRepaint < minimumRepaintInterval)
if (msSinceLastRepaint < minimumRepaintInterval && shouldThrottleRepaint())
{
startTimer (static_cast<int> (minimumRepaintInterval - msSinceLastRepaint));
return;
@ -928,6 +920,11 @@ public:
setNeedsDisplayRectangles();
}
static bool shouldThrottleRepaint()
{
return areAnyWindowsInLiveResize() || ! JUCEApplication::isStandaloneApp();
}
void timerCallback() override
{
setNeedsDisplayRectangles();