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Couple of minor changes to Line and Graphics methods. Small fix for mouse event handling.
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15 changed files with 378 additions and 82 deletions
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@ -210,8 +210,7 @@ public:
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p2.applyTransform (transform);
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p3.applyTransform (transform);
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const Line<float> l2 (p2, p3);
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p2 = l2.getPointAlongLineProportionally (l2.findNearestPointTo (p1));
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p2 = Line<float> (p2, p3).findNearestPointTo (p1);
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}
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vertical = std::abs (p1.getX() - p2.getX()) < 0.001f;
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