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Removed some unnecessary consts from the parameters for SynthesiserSound::appliesToNote and appliesToChannel

This commit is contained in:
jules 2014-09-25 15:45:49 +01:00
parent d284f892b5
commit 08a49cb6d4
5 changed files with 10 additions and 10 deletions

View file

@ -32,8 +32,8 @@ struct SineWaveSound : public SynthesiserSound
{ {
SineWaveSound() {} SineWaveSound() {}
bool appliesToNote (const int /*midiNoteNumber*/) { return true; } bool appliesToNote (int /*midiNoteNumber*/) { return true; }
bool appliesToChannel (const int /*midiChannel*/) { return true; } bool appliesToChannel (int /*midiChannel*/) { return true; }
}; };

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@ -21,8 +21,8 @@ class SineWaveSound : public SynthesiserSound
public: public:
SineWaveSound() {} SineWaveSound() {}
bool appliesToNote (const int /*midiNoteNumber*/) override { return true; } bool appliesToNote (int /*midiNoteNumber*/) override { return true; }
bool appliesToChannel (const int /*midiChannel*/) override { return true; } bool appliesToChannel (int /*midiChannel*/) override { return true; }
}; };
//============================================================================== //==============================================================================

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@ -55,14 +55,14 @@ public:
The Synthesiser will use this information when deciding which sounds to trigger The Synthesiser will use this information when deciding which sounds to trigger
for a given note. for a given note.
*/ */
virtual bool appliesToNote (const int midiNoteNumber) = 0; virtual bool appliesToNote (int midiNoteNumber) = 0;
/** Returns true if the sound should be triggered by midi events on a given channel. /** Returns true if the sound should be triggered by midi events on a given channel.
The Synthesiser will use this information when deciding which sounds to trigger The Synthesiser will use this information when deciding which sounds to trigger
for a given note. for a given note.
*/ */
virtual bool appliesToChannel (const int midiChannel) = 0; virtual bool appliesToChannel (int midiChannel) = 0;
/** The class is reference-counted, so this is a handy pointer class for it. */ /** The class is reference-counted, so this is a handy pointer class for it. */
typedef ReferenceCountedObjectPtr<SynthesiserSound> Ptr; typedef ReferenceCountedObjectPtr<SynthesiserSound> Ptr;

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@ -59,12 +59,12 @@ SamplerSound::~SamplerSound()
{ {
} }
bool SamplerSound::appliesToNote (const int midiNoteNumber) bool SamplerSound::appliesToNote (int midiNoteNumber)
{ {
return midiNotes [midiNoteNumber]; return midiNotes [midiNoteNumber];
} }
bool SamplerSound::appliesToChannel (const int /*midiChannel*/) bool SamplerSound::appliesToChannel (int /*midiChannel*/)
{ {
return true; return true;
} }

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@ -82,8 +82,8 @@ public:
//============================================================================== //==============================================================================
bool appliesToNote (const int midiNoteNumber) override; bool appliesToNote (int midiNoteNumber) override;
bool appliesToChannel (const int midiChannel) override; bool appliesToChannel (int midiChannel) override;
private: private: