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Removed some unnecessary consts from the parameters for SynthesiserSound::appliesToNote and appliesToChannel
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parent
d284f892b5
commit
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5 changed files with 10 additions and 10 deletions
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@ -32,8 +32,8 @@ struct SineWaveSound : public SynthesiserSound
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{
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{
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SineWaveSound() {}
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SineWaveSound() {}
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bool appliesToNote (const int /*midiNoteNumber*/) { return true; }
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bool appliesToNote (int /*midiNoteNumber*/) { return true; }
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bool appliesToChannel (const int /*midiChannel*/) { return true; }
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bool appliesToChannel (int /*midiChannel*/) { return true; }
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};
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};
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@ -21,8 +21,8 @@ class SineWaveSound : public SynthesiserSound
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public:
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public:
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SineWaveSound() {}
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SineWaveSound() {}
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bool appliesToNote (const int /*midiNoteNumber*/) override { return true; }
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bool appliesToNote (int /*midiNoteNumber*/) override { return true; }
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bool appliesToChannel (const int /*midiChannel*/) override { return true; }
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bool appliesToChannel (int /*midiChannel*/) override { return true; }
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};
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};
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//==============================================================================
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//==============================================================================
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@ -55,14 +55,14 @@ public:
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The Synthesiser will use this information when deciding which sounds to trigger
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The Synthesiser will use this information when deciding which sounds to trigger
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for a given note.
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for a given note.
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*/
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*/
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virtual bool appliesToNote (const int midiNoteNumber) = 0;
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virtual bool appliesToNote (int midiNoteNumber) = 0;
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/** Returns true if the sound should be triggered by midi events on a given channel.
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/** Returns true if the sound should be triggered by midi events on a given channel.
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The Synthesiser will use this information when deciding which sounds to trigger
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The Synthesiser will use this information when deciding which sounds to trigger
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for a given note.
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for a given note.
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*/
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*/
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virtual bool appliesToChannel (const int midiChannel) = 0;
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virtual bool appliesToChannel (int midiChannel) = 0;
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/** The class is reference-counted, so this is a handy pointer class for it. */
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/** The class is reference-counted, so this is a handy pointer class for it. */
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typedef ReferenceCountedObjectPtr<SynthesiserSound> Ptr;
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typedef ReferenceCountedObjectPtr<SynthesiserSound> Ptr;
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@ -59,12 +59,12 @@ SamplerSound::~SamplerSound()
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{
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{
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}
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}
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bool SamplerSound::appliesToNote (const int midiNoteNumber)
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bool SamplerSound::appliesToNote (int midiNoteNumber)
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{
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{
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return midiNotes [midiNoteNumber];
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return midiNotes [midiNoteNumber];
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}
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}
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bool SamplerSound::appliesToChannel (const int /*midiChannel*/)
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bool SamplerSound::appliesToChannel (int /*midiChannel*/)
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{
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{
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return true;
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return true;
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}
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}
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@ -82,8 +82,8 @@ public:
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//==============================================================================
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//==============================================================================
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bool appliesToNote (const int midiNoteNumber) override;
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bool appliesToNote (int midiNoteNumber) override;
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bool appliesToChannel (const int midiChannel) override;
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bool appliesToChannel (int midiChannel) override;
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private:
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private:
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